export class GameConfigModel {
    battleSound: boolean
    btnSound: boolean
    bgSound: boolean
    arenaOpponentData: any[]
    arenaTime: number
    screenAdjustmentType: number
    gameType: number
    testMember: boolean
    testYearVip: boolean
    error: any[]
    constructor(opts) {
        opts = opts || {}
        this.battleSound = opts.battleSound || false
        this.btnSound = opts.btnSound || false
        this.bgSound = opts.bgSound || false
        this.arenaOpponentData = opts.arenaOpponentData || []
        this.arenaTime = opts.arenaOpponentData || []
        this.screenAdjustmentType = opts.screenAdjustmentType || 0
        this.gameType = opts.gameType || 0
        this.error = opts.error || []
        this.testMember = opts.testMember || false
        this.testYearVip = opts.testYearVip || false
    }
}